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PLA Notes CD-ROM 1988-2001 20 A brief guide to using exercises and games to enhance group dynamics

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Document begins: PLA Notes CD-ROM 1988­2001 20 A brief guide to using exercises and games to enhance group dynamics This section of the Notes provides training Explain the objectives clearly, and where materials for participatory learning, exploring required, draw attention to the relevance to a different theme in each issue. This issue their work or the goals of the workshop. If explores how games and exercises can be used necessary, start the exercise yourself by giving to enhance learning in a workshop setting. The the first example or presentation. Some principal emphasis is on creating an participants may think that exercises are `silly' environment in which individuals and groups or `only for kids', until they realise the deeper feel free to experience, reflect and change. learning points. Sometimes those who are Games and exercises are invaluable for: reluctant to take part gain enthusiasm and · relaxing participants; confidence by watching others participating · stimulating the flow of communication and enjoying themselves. between strangers; However, training should not be seen as non- · bringing private expectations and group stop entertainment. Exercises should be reality closer; balanced with sufficient time for reflection and · encouraging everyone to participate and discussion. Too little ...

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